Multimedia Application: Design Training, Entertainment

It is a media which is a combination of different forms of content such as tex, audio, video, images, etc...
Creative industries use it for various purposes such as fine arts, entertainment, etc...

Multimedia is one of the most fascinating and fastest growing areas in the field of information technology. Text, pictures, animation, movies and sound - all these varied media are seamlessly blended, resulting in simple slide shows to dazzling, interactive presentations. Before the advent of computers, multimedia projects were difficult to put together. Computers enable to combine the media and can be stored for reuse. Multimedia is widely used in entertainment and education.

Multimedia Application

Multimedia can be used for entertainment, corporate presentations, education, training, simulations, digital publications, museum exhibits and so much more. With the advent multimedia authoring applications like Flash, Shockwave and Director amongst a host of other equally enchanting applications, your multimedia end product is only limited by your imagination.

Multimedia Design Training

Multimedia presentations are a great way to introduce new concepts or explain a new technology. In companies, this reduces the desi Design and Training time of multimedia. Individuals find it easy to understand and use.

Multimedia Entertainment

The field of entertainment uses multimedia extensively. One of the earliest applications of multimedia was for games. Multimedia made possible innovative and interactive games that greatly enhanced the learning experience. Games could come alive with sounds and animated graphics.

Multimedia Business

Even basic office applications like a word processing package or a spreadsheet tool becomes a powerful tool with the aid of multimedia business. Pictures, animation and sound can be added to these applications, emphasizing important points in the documents.


Virtual reality is a truly absorbing multimedia application. It is an artificial environment created with computer hardware and software. It is presented to the user in such a way that it appears and feels real. In virtual reality, the computer controls three of the five senses. Virtual reality systems require extremely expensive hardware and software and are confined mostly to research laboratories.

Another multimedia application is videoconferencing. Videoconferencing is conducting a conference between two or more participants at different sites by using computer networks to transmit audio and video data.

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